Skip to Content
Hytale logoCommunity-built docsOpen source and updated by the community.
Hytale Development Documentation

Hytale Development Documentation

Welcome to the community-driven Hytale development documentation! This site compiles knowledge, solutions, and discussions from the Hytale developer community.

What is This?

This documentation is built from real Discord conversations where developers shared their experiences, solved problems, and discovered solutions while working with Hytale. It represents collective community knowledge leading up to and following the Early Access release.

Terminology

  • Mod: A package that can include assets (models/textures/sounds), data, and code.
  • Plugin: Server-side code without custom assets (a mod without assets).

Main Topics

For Server Administrators

  • Server setup and hosting
  • Performance optimization
  • Security and networking
  • Port forwarding and DDoS protection

For Plugin Developers

  • Java-based plugin development
  • Event system and ECS architecture
  • Player data and entity management
  • Configuration and persistence

For Everyone

  • Programming languages (Java, Kotlin, C#)
  • Common problems and solutions
  • Community tools and resources
  • Performance tips and best practices

Community-Driven

This documentation is based on real conversations from the Hytale developer community. If you find errors or want to contribute, please submit a pull request or join the discussion on Discord.


Note: This is unofficial community documentation. For official information, visit hytale.com  or support.hytale.com .

Last updated on